Patch Notes v. 0.5.2.0.
New playable character and new enemy!
Adds
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New playable character: Laknir
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New enemy: Mammoth
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New weapon: Plasma shotgun
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New weapon: 50cal machine gun
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New attacks for Faun
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Loot table: Weapons are now categorized: Common - Rare - Epic, for different drop chances
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Added Mammoth to spawn on various levels
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Added Huntsman death animation
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Added Spear Wolf death animation
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Added special weapon icon hover above player
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Added special weapon icon to show current ammo count
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Added sounds for various stuff
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Added models for missing weapons
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Added icons for missing weapons
Fixes
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Spear Wolfs staying still
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Portals of doom spawning critters in the air
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Huntsman only killing one player and ignoring others, now kills whole team
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Fixed issue where special skill was reset after revive
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Fixed Faun legs not moving while taking damage
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Fixed press the red button visuals not showing on clients
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Fixed grenade shotgun projectiles not showing on clients
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Fixed issue where level could be won and failed at the same time
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Fixed issue where animated trees would break AI navigation
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Fixed issue where lobby character was changed back to Zerker when locked
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Fixed issue where multiple effects was played on shotgun weapons
Tweaks
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Adjusted enemy spawn rates for different amount of players
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Explosive projectiles now deal friendly damage
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Revive now only gives 10hp and special skill won't reset if already used
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Removed dodge from Spear Wolf
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Increased Golem summon chance
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Increased Huntsman spawn chances
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Removed shotgun shooting delay from Huntsman
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Bosses & Huntsman health is now adjusted on player count
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Enemy spawn rates on different player counts
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Adjusted Huntsman spawn positions on different levels
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Improved Huntsman network movement
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Tweaked weapon effects
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Last Golem fight ("Final boss") in pool is now more difficult
Known Issues
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Spear Wolf weapons deal damage when walking over them
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Laknir stats not calculated correctly
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