Patch Notes v. 0.6.0.0.
Introducing Portal HUB
Adds
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New way of entering levels: Portal HUB level
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Two portals currently available (Forest Of Hayr & Masons Grief)
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New Portal is opened when completing Portal
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Portal includes 5 random levels from pool before Portal Boss fight
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When entering same Portal second time (you can, even if already completed), only unplayed levels are included in the pool, when all levels are played once, the pool will reset
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Host can now enable / disable friendly fire in lobby
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Added two new songs
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Water reduces player movement speed
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Weapons have now different movement speed penalties when shooting
Fixes
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Issue where Outpost walls could be shot through
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Issue where Are We Lost colliders were misplaced
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Issue where Are We lost level end light wasn't visible on clients
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Issue where Abandoned Castle end light wasn't visible
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Issue where player movement animation wasn't played correctly
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Issue where Zerker went white after using Berzerker mode
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Issue where Music was too loud on start even after adjusting volumes
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Issue where Clients were retrying Host all the time if joined from desktop and Host was disconnected
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Warhog shields could push players in the air
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Watergrave invisible cave
Tweaks
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Music is now played based on Portal you're in
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Decreased amount of Warhogs on Campfire Stories level (nerf)
Known issues
- Controller navigation on menus is not working properly, but you can enter lobby with controller and use controller in-game
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