Ananias 2.1 released!
Ananias v2.1 is now available!
This version comes with important gameplay changes making the game much more challenging and making pets more useful.
Gameplay
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New default "Follow" command and intent for pets – They'll stick to you instead of charging towards enemies.
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Prevent pets from returning early to rooms almost immediately if commanded to flee.
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Reduce damage rolls for offensive spells from (3 x Spell Level + Magic Power)D3 to (2 x Spell Level + Magic Power / 3)D2
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Prevent Wands damage from being affected by tactics
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Randomize damage minimum damage 1 to 3 after armor absorption
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Add skilled fighter enemies who have more chances to hit unarmored body parts
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Change starting weapons for Sage, add staff instead of Wand
User Experience
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Left click to check monster info
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Prevent items with long names to overlap title with description when examining
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Fixes on combat SFX
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Remember full screen preference
Technical
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Autosave when entering new rooms
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Greatly enhanced request validation for server operations
Check the full news at (https://blog.slashie.net/2017/02/16/the-kramora-times-5-ananias-2-1-released-and-submitted-to-ios-appstore/)
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