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Меню

Version 2.1.0

Version 2.1.0 brings multiplayer changes, Steam Matchmaking integration, combat balance adjustments, and a squad system to help coordinate actions on the battlefield.

Networking and Steam Matchmaking

We revised character synchronization and player input processing to reduce input latency. Steam Matchmaking integration allows players to create, find, and join lobbies through Steam, including password-protected rooms. Connections also validate Steam identity and lobby membership.

The network protocol has been updated to version 8. Earlier protocol versions are incompatible with this update: everyone must update the game to play together.

Combat and balance

Balance adjustments cover stamina costs and regeneration, weapon and skill passives, and ranged attack behavior.

  • Projectile speed has been doubled.

  • Gates take twice as much periodic fire damage.

  • Magic barrier health has been reduced from 400 to 250.

  • Ranged attack reloading has been corrected so new input cannot interrupt the reload after a shot.

  • Weapon and skill bonuses earned through kills now share a single counter, capped at five stacks, preventing each source from building stacks independently.

Squads

Players can create squads, join player squads on their team, and coordinate objectives through chat. Squad leaders can assign an objective or clear the current assignment.

Bots also use squads, leaders, and shared objectives. Improvements cover attack, defense, and capture decisions, threat response, and navigation toward objectives.

Chat commands

Enter commands directly in chat, starting with [c]![/c]. Replace values inside [c]< >[/c]; values inside [c][ ][/c] are optional. Do not type the brackets themselves.

Player commands:

Command

Description

[c]!help[/c]

Shows the commands available to you.

[c]!players[/c]

Lists connected players. Administrators also see their SteamIDs.

[c]!suicide[/c]

Defeats your character and starts the normal death and respawn process.

[c]!stuck[/c]

Works like [c]!suicide[/c], providing an option when your character gets stuck.

[c]!squad create[/c]

Creates a squad and makes you its leader. Select a team and leave your current squad first.

[c]!squad join [/c]

Joins a player squad on your team. Leave your current squad before joining another.

[c]!squad leave[/c]

Leaves your squad.

[c]!squad list[/c]

Lists your team's squads and their current orders.

[c]!squad objectives[/c]

Lists available objectives and their IDs.

[c]!squad mark [/c]

Assigns an objective to your squad. Squad leader only.

[c]!squad clear[/c]

Clears your squad's assigned objective. Squad leader only.

Administration commands — available to the host and authorized administrators:

Command

Description

[c]!kick <SteamID or "name"> [reason][/c]

Removes a player from the match.

[c]!ban <SteamID or "name"> [reason][/c]

Removes a player and records their ban on the server.

[c]!unban [/c]

Removes an account's ban.

[c]!banlist[/c]

Shows the list of banned players.

[c]!bots enable true[/c]

Enables bots.

[c]!bots enable false[/c]

Disables bots.

[c]!bots number [/c]

Sets the bot count. Accepts even numbers from 0 to 128.

[c]!day duration [/c]

Sets the day/night cycle duration. Use [c]0[/c] to pause; a positive value resumes the cycle.

[c]!day set [/c]

Sets the current position within the day/night cycle, in seconds.

Use quotation marks around names containing spaces. Example: [c]!kick "Player Name" reason[/c].

Diagnostic commands — local host only:

Command

Description

[c]!debug on[/c]

Enables squad diagnostics in the host's panel.

[c]!debug off[/c]

Disables squad diagnostics.

[c]!debug squads[/c]

Sends a snapshot of the current squad state to the panel.

[c]!debug clear[/c]

Clears the panel's contents.

[c]!debug close[/c]

Disables diagnostics and closes the panel.

[c]!debug status[/c]

Reports whether diagnostics are enabled.

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