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Hotfix v0.97.2

This update IS compatible with savegames from previous v0.96.0+!

ENGINE:

  • Construct 3 updated to r376.

GRAPHICS:

-[Survival] Added a visual feedback particle effect when a skill increases.

AUDIO:

-[Survival] Heartbeat sound volume slightly reduced, and frequency increased.

INTERFACE:

  • Main Menu link icons have a fancy effect while disappearing/appearing when accessing/exiting the Load Game screen. -[Survival] While fishing, mouse-hover on sea also shows LMB/key for attempting to fish.
  • Some UI elements (top-left notification, top-right game info) are now responsive to window size/proportions.

SURVIVAL:

  • Body Muscle decay rate from Soreness over 25% increased to 4x (from 3x).
  • Body Muscle decay rate is reduced ~30% more by Body Fat and Proteins.
  • It's now possible to butcher a carcass with bare-hands is frozen over 50%, but below 100%.
  • Strength requirement for pulling Carcass/Skeleton tweaked to be lower for smaller animals, and about the same for bigger ones.
  • Character head turns a bit more gradually.

ANIMALS:

  • Small improvements to animal bleeding logic.

FIXES:

-[Survival] Fixed Butchering, Cleaning Branch/Fish and Expand Lakebed actions speed not being affected by changes in v0.97.1 (which increased their speed). -[Survival] Fixed Butchering not advancing using a Sharpstone when the carcass is frozen. -[Survival] Fixed alert message "your high Fullness is slowing this action down" showing when the Fullness is actually low or 0.

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