Release Candidate 2 or Version 0.9.32 Released
This a small release with just a few little changes, other than combining the online feedback and game server into a single executable (which should use less memory). The original plan was to put this out on the weekend, but then I realised the summer sale will start soon. It seemed best to put it out beforehand as people like to play the games they buy and I didn't want their first experience to be an offline server.
The main point is that the bug list is again empty despite quite a bit of testing (with more to come). I feel fairly confident in the quality of the game (please let me know if you see any issues!). Also I have the outline of a marketing plan and it seems reasonable.
Now I need to set a release date and start the marketing. Expect an announcement in a week or so!
Current Version: 0.9.32 (21st June 2016)
Known Issues:
- Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay
Immediate Roadmap:
- Bugfixes/Balance
- Release Plan
0.9.31 (10th June 2016) -> 0.9.32 (21st June 2016)
- Stop target focus reticules from "sticking"
- Stop crash when just launched drones fire on player in online games
- Ensure target weapon hud selectors appear completely onscreen the first time they are displayed
- Ensure "Can Target" line changes colour when game colours changed
- Make Last Stand mission more difficult
- Set waves "victory" to wave 15 (ie survive the first cycle) and add a repairer to the base
- Change twitter/facebook icons colour on hover
- Componentise server and combine with feedback
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