Eternal step minor fix update.
Hi sorry for no new content in this patch I have had to work on other things to get money for living. instead this update is for minor fixes (one major) and balancing.
-
Hidden the shield descriptions until you actually get them now (noticed on Indelacio's lets play video.)
-
New shields and armours could be unselectable for certain people. This is because of some old code I got ready for the pages but didn't have the new custom controls code in place. (also spotted by Indelacio.)
-
adjusted hitboxes on certain moves that looked like they didn't hit me but did. All these are smaller so nothing has been made bigger: Imp fireball Golem back spear swing Last boss electric moves Hound lunge Master handy slam Slime under stab Angelmage flame
-
Sometimes very rarely Handy could achieve incredible feats of speed increasing. They can now no longer go ssj
-
Very minor damage decrease to anything that hits super hard. Very minor though this is like 5% less. Moves like golem spear thrust.
-
Upped the minimum possible attack RNG slightly on weapons dropped in the dungeon.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.