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Update v3.0 - Lots of fixes!

Finally!

After so long, we have been able to recover Super Star Path base code, so we have fixed / improved a lot of stuff! For the moment, these changes are only available for Windows. We will update Mac and Linux builds probably next month.

Changes in v3.0

  • New game engine. The game code now matches our current game engine, so maintaining this project won't be a pain anymore.

  • The game now uses DirectX 11, and we have also improved overall performance.

  • New options UI. We have implemented a more functional options menu, and now you can customize keyboard and gamepad controls. Also, menu navigation is more intuitive.

  • Difficulty modes. Now you can select the difficulty level that better suits your needs. Three modes available: Easy, Normal and Hard.

  • Improved procedural level generator. You should always find a path... if you choose the right path, obviously! It's a puzzle game after all, so you need to know the rules and select your next target carefully!

  • Higher quality sound. We have increased the bitrate at which music and sound is encoded, with no much impact on download size.

  • Removed the on-screen radio text message. The pilot still talks (you can disable this), but the text message won't bother you anymore during boss fights.

  • Some visual improvements on sprite animation, smooth parallax scroll, etc.

  • Many bug fixes and adjustments.

Support

If you have any issue with this new version, let us know in the forums.

Thanks for supporting this little game!

Alberto & Dani

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