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Development update - shiny new boulder trap, overworld progress

Hey, I realized I should probably be posting updates for everyone here as well.

I was surprised to see that there's over 800 of you following the game, thanks for that I really appreciate it.

Boulder trap:

High quality: http://i.imgur.com/j2R5O4j.gifv

This is only just now possible because of improvements to the games backend, super excited to see how people react to this in game.

Overworld progress pic:

Overworld is coming along really well, things are feeling nicely connected now.

Imgur is running a bit slow for me today for gifs, so the rest I'm going to link to.

**Cute new enemy: **http://i.imgur.com/eNPMkDq.gifv

Really happy with how this little guy turned out.

Water tiles/swimming: http://i.imgur.com/VP4uXUw.gifv

Finally an answer for how a flat piece of pixels swims.

I mostly covered everything here, but there's a few more videos/words on the Kickstarter update if you want to check it out:

https://www.kickstarter.com/projects/rotondo/forgettabledungeon/posts/1946406

Take care everyone, let me know if you like getting updates here. Don't want to spam anyone too much.

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