The Forgettable Dungeon Beta - r936 - Woods dungeon / re-structured gameplay
Patch notes for r936
Features: -- new woods themed dungeon -- new snake boss for woods theme -- 6 new monsters/creatures -- re-structured gameplay, you now can choose the order in which you tackle the dungeons -- new dynamic camera system for boss/secret intros -- pixel debris now shrink out of existence instead of fade; faster performance, and better looking -- friendly creatures are now unlocked for inn if you beat their respective dungeons once -- mac is now supported through user friendly wine bottle -- ambient world color is now overall brighter, and more varied per dungeon
Bug fixes: -- fixed case where targeting item would make you stuck in jump mode, related to picking up chickens while having the targeting item equipped -- fixed case where targeting reticle would get stuck on screen after death -- fixed ice boss flavor text -- fixed case where black/empty tile would render instead of a normal tile, having collision and reflection. -- fixed case where having gold/rupee above head would cause you to only do 2 melee damage -- fixed case where gold/rupees/health items disappearing off head would cause your attack charge to reset -- fixed Player clipping into ground when first spawning, causing reflection glitch -- fixed player's being able to jetpack & dashboot when frozen or stuck
Note: This is not a complete list of changes
Report any bugs here: http://steamcommunity.com/app/375810/discussions/0/412446292758374622/
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