Patch 0.18.111 now live!
Hey Islanders, while there will not be a DevBlog this holiday season, we do have patch notes!
Thank you to everyone that participated in our recent Hordetest. It’s been an action-packed year and we’re all excited for what 2025 has in store for The Isle. A new patch is now available on the EVRIMA Public Branch. Happy Holidays everyone!
- The Isle Dev Team
Patch 0.18.111
[expand type=details expanded=false]
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Added maiasaura as a playable species
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Gastroliths can now be foraged on gravel
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Added officers to groups and the ability to promote/demote and transfer leader
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Added alternative high/low grab animations for herbivores
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Animals can now be staggered while flying
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Adjusted building shader material to better handle vertex painting
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Corrected sound attenuation during ceratosaurus’s charge attack
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Adjusted attenuation curves for medium size animals vocals
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Updated leg fracture animations for diabloceratops, tenontosaurus, gallimimus and stegosaurus
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Any connected food items to a tree automatically fall when the tree is consumed
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Timers for various environmental skin effects have been updated
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Reduced the amount of food required to unlock the cannibal mutation
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Increased weight threshold for being grappled from 65% to 101%
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Improved system for fractured animations
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Bucking now forces a dismount instead of dropping the player straight to the ground
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Adjusted dilophosaurus hallucination in water
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Broadcast no longer tries to show an extra name tag if the broadcasting player’s name tag is already visible
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Reduced volume of crab movement sounds
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Improved weather sounds volume balance
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Adjusted AI spawn zones with more configurable options
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Improved replay scrub time and fixed crash when scrubbing
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Adjusted large footstep sounds volume and attenuation
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Schooling fish now have a weight cap of 10kg
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Added sounds to the stegosaurus digging animations
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Fixed ini file being deleted on restart
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Fixed issue with loading saves
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Fixed vocal type sounds being unnecessarily muffled by nearby sources
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Fixed deinosuchus jaw snap base sound not occluding in water
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Fixed sounds when a troodon opens a body
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Fixed volume issue with juvenile dilophosaurus dirt sprint footsteps
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Fixed footsteps not scaling properly
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Fixed some plants taking too long to despawn once consumed
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Fixed blend from montage for juvenile morphs in certain species
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Fixed latched pouncer being hit by their target
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Fixed troodon taking longer to recover from a knockdown than it should
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Fixed deinosuchus lunge forcing upward movement
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Fixed not pairing up correctly after rejoining the server
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Fixed courtship being lost on relog
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Fixed being able to place a nest when in the same group but not courted/paired
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Fixed hatchlings not being added to groups properly
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Fixed courting not putting players into groups
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Fixed organs not disappearing if using wipe corpse command (RCON)
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Fixed dirt effects showing up on improper surfaces
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Fixed gallimimus missing its gore mask
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Fixed input lock after swallowing a ragdoll
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Fixed hint message for closed coconuts
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Fixed buck animation not triggering immediately while holding input
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Fixed rotation mismatch during latch pounce
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Fixed crouching deceleration not being used
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Fixed hallucination pawn behavior if the target is flying, latched or swimming
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Interacting with plant chunks now displays the correct hints
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Fixed diabloceratops being able to trap pouncers in collision
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Fixed being able to use ram while grappled as a pachycephalosaurus
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Fixed carnotaurus’s sliding rotation rate
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Fixed carnotaurus’s rotation rate while holding RMB
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Fixed juvenile pachycephalosaurus being unable to knockdown fruit with headbutt
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Fixed being able to turn too quickly while moving in mud
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Fixed weather sounds in skin creator
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Fixed swallow ability not always ending properly
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Fixes to some miscellaneous issues related to underwater post process effects
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Fixed juvenile deinosuchus ragdoll
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Fixed males inheriting the "Advanced Gestation" mutation
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Fixed an issue where ragdoll sleep was not functioning correctly
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Fixed thunderstorm event not firing
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Fixed an issue preventing certain species from swapping the pounce latch slot during a grapple
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Fixed omnivores being unable to eat schooling fish on the ground
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Fixed rabbit animation speed
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Fixed elite fish not resetting after being damaged
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Fixed an issue where psittacosaurus burrows would grow inverted infinitely
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Fixed deer buck montage
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