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Меню

EVRIMA Patch 0.5.19.28

Changelog 0.5.19.28

Additions

  • Added a minimal time for mud mask, per species (default 90s).

  • Added server name to the character profile location panel.

Enhancements

  • Corrected Dryosaurus scale (thus increasing its speed).

  • Smoothed the remaining crevices on Spiro.

  • Removed prompt when getting up from resting quickly.

  • Added some more effects and sounds for the Tenontosaurus animations.

  • Increased pounce height.

  • Increased how quickly characters become muddy.

  • Client performance improvements to decals to avoid memory leak and overtime frame drops.

Balance

  • Adjusted Dryosaurus and Utahraptor hunger time depletion.

Bug fixes

  • Fixed plants not respawning after being eaten.

  • Fixed Faction List being closed by escape.

  • Fixed a bug where drinking increased hunger instead.

  • Fixed Wallow animation issue when getting up.

  • Fixed Dryosaurus AI not fleeing when seeing a Utahraptor player.

  • Fixed AmbZone not starting properly.

  • Fixed Vocals not being interrupted in certain situations.

  • Fixed pickup when 2 players pick the same actor.

  • Fixed scent issues with edible plants.

  • Fixed Wallow being ended too soon.

  • Fixed Generic vocal not working properly when dragging or carrying a corpse.

  • Fixed Pouncing not cancelling generic vocal.

  • Fixed juvenile Utahraptor rest to stand montage blend times.

  • Fixed camera distance changing unevenly during growth.

  • Fixed being able to cancel Utahraptor alternate bite with corpse grab.

  • Fixed some issues with Pounce replication.

  • Fixed juvenile Utahraptor eating animation not looping properly.

  • Fixed Trillium plant being too small on spawn.

  • Fixed edible plants spawning in rivers.

  • Fixed mud not fading out if it was already fading out.

  • Fixed jittering when attempting to pounce as a juvenile Utahraptor.

  • Fixed an issue where masktime could be below 0.

  • Fixed movement lock caused by opening a menu at the same time as wallowing.

  • Fixed issue with name tags not updating when a player leaves a group.

  • Fixed issue with name tags showing for everyone sometimes.

  • Fixed a crash if the player scented a depleted plant.

  • Fixed being able to briefly activate the Tenontosaurus LMB attack after doing a 180 LMB attack.

  • Changed netcull distance back to 50k.

Known Issues List of our high priority issues. Report additional bugs here: https://forms.gle/ufXDnxNfhRhZ7CCi8

  • Relogging prevents the player from seeing their group members in the group panel. They will, however, still see their name tags.

  • Name tags will remain above group member's corpses. This can lead to duplicate name tags if the group member respawns.

  • Server bans are still a WIP.

  • AI will sometimes swim facing the wrong direction.

  • AI can sometimes spawn above trees. They do not have fall damage as a countermeasure for now.

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