EVRIMA Patch 0.5.19.28
Changelog 0.5.19.28
Additions
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Added a minimal time for mud mask, per species (default 90s).
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Added server name to the character profile location panel.
Enhancements
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Corrected Dryosaurus scale (thus increasing its speed).
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Smoothed the remaining crevices on Spiro.
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Removed prompt when getting up from resting quickly.
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Added some more effects and sounds for the Tenontosaurus animations.
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Increased pounce height.
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Increased how quickly characters become muddy.
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Client performance improvements to decals to avoid memory leak and overtime frame drops.
Balance
- Adjusted Dryosaurus and Utahraptor hunger time depletion.
Bug fixes
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Fixed plants not respawning after being eaten.
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Fixed Faction List being closed by escape.
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Fixed a bug where drinking increased hunger instead.
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Fixed Wallow animation issue when getting up.
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Fixed Dryosaurus AI not fleeing when seeing a Utahraptor player.
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Fixed AmbZone not starting properly.
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Fixed Vocals not being interrupted in certain situations.
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Fixed pickup when 2 players pick the same actor.
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Fixed scent issues with edible plants.
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Fixed Wallow being ended too soon.
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Fixed Generic vocal not working properly when dragging or carrying a corpse.
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Fixed Pouncing not cancelling generic vocal.
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Fixed juvenile Utahraptor rest to stand montage blend times.
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Fixed camera distance changing unevenly during growth.
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Fixed being able to cancel Utahraptor alternate bite with corpse grab.
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Fixed some issues with Pounce replication.
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Fixed juvenile Utahraptor eating animation not looping properly.
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Fixed Trillium plant being too small on spawn.
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Fixed edible plants spawning in rivers.
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Fixed mud not fading out if it was already fading out.
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Fixed jittering when attempting to pounce as a juvenile Utahraptor.
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Fixed an issue where masktime could be below 0.
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Fixed movement lock caused by opening a menu at the same time as wallowing.
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Fixed issue with name tags not updating when a player leaves a group.
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Fixed issue with name tags showing for everyone sometimes.
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Fixed a crash if the player scented a depleted plant.
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Fixed being able to briefly activate the Tenontosaurus LMB attack after doing a 180 LMB attack.
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Changed netcull distance back to 50k.
Known Issues List of our high priority issues. Report additional bugs here: https://forms.gle/ufXDnxNfhRhZ7CCi8
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Relogging prevents the player from seeing their group members in the group panel. They will, however, still see their name tags.
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Name tags will remain above group member's corpses. This can lead to duplicate name tags if the group member respawns.
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Server bans are still a WIP.
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AI will sometimes swim facing the wrong direction.
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AI can sometimes spawn above trees. They do not have fall damage as a countermeasure for now.
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