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Update #3.5: Juvenile Pouncing & Interactive Water

Hey Islanders,

Update #3.5 is here, and with it a plethora of bug fixes & quality of life improvements. Be sure to sink your claws into the trailer below for a proper showcase of the new additions!

Changelog 0.7.102.30

Additions

  • Added Pounce to the Utahraptor juvenile.

  • Added front limb damage area.

  • Added Buck ability and animations for Pteranodon, Utahraptor, Dryosaurus and Hypsilophodon when being pounced by a Utahraptor juvenile.

  • Added a Ranger and Utility station to Spiro with open interiors.

  • Added "Official" filter for unofficial servers. Any server with "Official" in its name will not be displayed in the server list, excluding our official servers.

  • Added Green color for Official Server names to better distinguish them from unofficial servers.

  • Added new Utahraptor trot animation.

  • Extended Spectator Mode system to show AI.

  • Added toggles to spectator mode using Page Up and Page Down for: Show All, Show players only, Show Alive AI only, Show Corpses.

  • Added PageUp and PageDown to action bindings.

Enhancements

  • Replaced the water for rivers, swamps and the ocean with our new Interactive Water system.

  • Set Hypsilophodon tail feathers as tail tip damage area.

  • Made Stegosaurus plates and Hypsilophodon eyebrows ignore damage when hit.

  • Updated all footprints normals atlas.

  • Made Eat hints appear based on corpse, instead of capsule.

  • Made pounce leave crouch state.

  • Updated Pounce to avoid interrupting fall animation in water.

  • Made pounce to play miss animation when landing in shallow water.

  • Reduced attenuation of all creature idle vocal sounds and breath sounds.

  • Reduced night time.

  • Increased strength of creature foley ducking ambience.

  • Made buck apply stamina cost scaled by pouncer's growth.

  • Set Utahraptor growth time to 75 mins.

  • Set Tenontosaurus growth time to 105 mins.

  • Set Carnotaurus growth time to 135 mins.

  • Decreased Pteranodon buoyancy to fix juvenile swimming.

  • Raised the camera if the character is too small to prevent the spring arm from going inside the ground.

  • Audio fixes and improvements to Tenontosaurus jump and vomit, and Dryosaurus jump and evade.

Bug fixes

  • Reworked part of Spectator Mode for better performance server side. This should hopefully fix the rubberbanding issues that were present in the previous patch.

  • Fixed new footprint/blood scent clouds sometimes not fading in.

  • Fixed blood splat scent clouds sometimes persisting indefinitely.

  • Fixed being unable to perform ALT attacks with too low stamina.

  • Fixed damage areas around the neck.

  • Fixed Hypsilophodon not being able to move forward from jumping in place.

  • Fixed rest and ragadoll issue when dying after swallowing.

  • Fixed an issue with Pteranodon vomit animation.

  • Fixed BloodSplat rotation.

  • Fixed some rock collision causing corpses to fall through them.

  • Fixed being able to zoom in and out while sleeping.

  • Fixed sometimes being unable to take off as a Pteranodon after crashing.

  • Fixed Stegosaurus secondary draining double stamina.

  • Fixed adult Deinosuchus aggressive call audio pitch.

  • Fixed EQS not working correctly sometimes.

  • Fixed need to enter water to be able to drink.

  • Fixed chat not auto hiding when using "/".

  • Fixed culling on all buildings.

  • Fixed pickup animation not working sometimes for juvenile Deinosuchus.

  • Fixed juvenile Deinosuchus lunge shake animation not playing.

  • Fixed Fence Collision issues.

  • Fixed drink hint showing up while being lunged.

  • Fixed swallowing issues when interrupted underwater if already initiated.

  • Fixed characters jumping out of the water when ascending quickly.

  • Fixed not sinking occasionally when out of stamina.

  • Fixed issue with rotation during pounce, most notably during bucking animations.

  • Fixed Deinosuchus fall not applying damage in water

  • Fixed lunge causing corpses to not float sometimes.

  • Fixed age modulation for Tenontosaurus rest sounds.

  • Fixed inaccurate vomit duration if the server restarts during it.

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