Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

EVRIMA Patch 0.6.30.37

Changelog 0.6.30.37

Additions

  • Added and setup simple terrain alignment for all species. This is currently WIP.

  • Added regional spawning system. Pick a general area to spawn in for ease of finding other players.

  • Added health indicator to the character profile screen.

  • Added a "Plus" icon to blood when it is being recovered, so it is clearer when you are regaining blood instead of bleeding.

  • Added manual banning option for server admins.

  • Added player names and their SteamID64 when in admin spectator mode.

  • Added toggle for admin spectator camera names. Use Shift + U when in admin spectator mode to toggle player names on/off.

  • Added chat to admin spectator mode.

  • Added commands for chat: /gl - Sends a message in Global chat. /gr - Sends a message in Group chat. /ls - Sends message in Local Species chat.

  • Added a "Press to Buck" hint when latched onto by a Utahraptor pounce.

  • Added simple solution for "replicated" interactive foliage. Scales by dinosaur size.

  • Added interaction to material instances.

  • Added new scent particles system to water and corpses.

  • Added distance submix to medium attenuations and tweaked medium attenuation settings.

  • Added distant reverb submix to small vocal attenuations.

  • Added generic layer to mud knockdown sound.

  • Added wood footstep sounds - walk/trot/sprint - for medium and small dinosaurs.

  • AI have a reduced chance of seeing another character if they are crouching or not moving.

  • Added the first pass of human structures.

  • Added a lot of preparations for future content.

Enhancements

  • Changed the admin spectator camera key from "/" to "Shift + /" by default, to prevent admins from accidentally entering spectator mode during regular gameplay.

  • Changed pounce to be canceled when hitting an object, like a tree.

  • Made AI bleed.

  • Made all chat boxes clear old entries after 250 messages in total, improving client performance.

  • Renamed the community-made teleport location names with placeholder names, pending their official equivalents.

  • Moved vocals to a new system that's more efficient and latency free.

  • Tightened small dinosaur call attenuations.

  • Tightened medium dino call attenuations.

  • Tweaked close foley attenuation settings.

  • Changed attenuations on Carnotaurus pain, bite, and eat vocal sounds.

  • Changed attenuations on Stegosaurus bite and pain vocal sounds.

  • Changed Hypsilophodon attenuations and volumes.

  • Change to small broadcast attenuation.

  • Improved medium attenuations.

  • Improved small dinosaur attenuations.

  • Improved Carnotaurus drink animation.

  • Improved foliage interaction system. More stable, less jittery.

  • Improved Carnotaurus swallow sounds.

  • Increased the broadcast range for both the Carnotaurus and Hypsilophodon.

  • Adjusted broadcasts notifies to fix hold and not hold modulation of sound cue.

  • Adjusted size and location of some AI spawners.

  • Adjusted water volumes size.

  • Adjusted time of ragdoll activation.

  • Carnotaurus attract and generic attenuation distance slightly increased.

  • Small dinosaur steps attenuation tightened.

  • Medium roar attenuation reverb send curve changed.

  • Edits to characters materials.

  • Made Charge cancel pickup of targets and avoid auto pickup when killing something small.

  • Assigned Stegosaurus tail attack sounds to soundclass.

  • Made bucking affect all pouncers, not just the last person to pounce you.

  • Made list of pouncers to be removed before ending pounce.

  • Turned up volume of dinovocals soundclass.

  • Disabled spatialisation on underwater ambience and turned down volume.

  • Vocal call audio level adjustments.

  • Made corpses start floating much earlier. Increased collision thickness of buoyancy plane to avoid clipping.

  • Decreased Carnotaurus deceleration rate.

  • Increase timer frequency for pickup.

  • Removed spatialisation from underwater ambience in oceans.

  • Adjustment to footstep trace initial location.

  • Improvements to light and fog on Spiro.

Balance

  • Adjusted buck stamina "damage" across the board, allowing players to buck off Utahraptor's pouncing them more effectively.

  • Increased Stegosaurus headshot damage multiplier slightly, giving a better chance of killing one.

  • Prevented Tenontosaurus secondary from applying crowd control on tail hits.

  • Increased Tenontosaurus juvenile attack power slightly.

Bug fixes

  • Fixed the Utahraptor not taking damage from attacks when dismounting from a pounce or recovering from a failed pounce. AKA "the iframes bug".

  • Fixed eating a corpse until it disappears causing a short input lock.

  • Fixed Pounce getting stuck on water or trees, input locking the pouncer.

  • Fixed Utahraptors floating mid-air if they pounced a wallowing Stegosaurus.

  • Fixed Bucking not dealing stamina "damage".

  • Fixed Bucking abilities not being committed.

  • Fixed being staggered not canceling certain abilities.

  • Fixed Eat/Drink ability allowing players to move while performing eating or drinking.

  • Fixed some movement, jittering and translation corrections on Pounce.

  • Fixed collision and a lot of model issues.

  • Fixed Stegosaurus missing animation montages.

  • Fixed dinosaur speed in profile menu.

  • Fixed particle parameters not updating after they are deactivated.

  • Fixed Gamehud sometimes giving blood mask when not damaged.

  • Fixed client side spam animation to clear blindness.

  • Fixed amount of connected players not showing correctly in the player list.

  • Fixed HUD not updating when leaving spectator camera.

  • Fixed Pounce issue when prematurely losing contact with target.

  • Fixed Pounce releasing the target if it starts to swim.

  • Fixed Carnotaurus post-slide animation issue.

  • Fixed eating affecting Pounce detection.

  • Fixed the Carnotaurus Charge picking up small dinosaurs.

  • Fixed Carnotaurus juvenile stomping sound when charging on forest terrain.

  • Fixed knockdown not canceling pickup.

  • Fixed water bool not being false ever.

  • Fixed water height offset for Tenotosaurus and Stegosaurus, causing small creatures to swim above surface.

  • Fixed Hypsilophodon being dragged by the wrong socket.

  • Fixed HUD info for thirst and hunger not updating when rejoining after a crash.

  • Fixed clear vision not working if near any source of food.

  • Fixed admins entering spectator if they pressed the spectator key while in the admin panel.

  • Fixed some sounds still being audible when audio is set to 0 in the settings, such as the Stegosaurus tail attack sounds.

  • Fixed swallowed AI still appearing with scent and the eating prompt still being visible for them as if they were still alive.

  • Fixed Carnotaurus wipe animation playing multiple times if the client pressed the wipe key before the animation had finished.

  • Fixed damage overlay appearing in admin spectator camera.

  • Fixed screenshot mode breaking HUD if they were already in spectator camera mode.

  • Fixed small creatures swimming in shallow water if they were next to a Stegosaurus or Tenontosaurus.

  • Fixed Carnotaurus being able to bypass their drift by releasing the sprint key just before turning.

  • Fixed being able to use Utahraptor's Pounce and Dryosaurus' Dodge while knocked down or staggered.

Known Issues

  • Carnivores become stuck in an eating loop by tapping the eat key on a ragdoll. Pressing the eat key again will cancel the loop.

  • Texture settings cannot be changed ingame.

  • Moving too far away from your character with the admin spectator camera can lock up the player. Relog or slay yourself to fix this.

  • AI can still sometimes appear invisible.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения