Patchnotes 0.7.6
Time has come to shoot up another does of cool patchnotes. Note that this is a small patch but important. Next patch is planned to contain more content with story and additional levels and some features.
Here's whats in this patch:
BUGS Fixed a crash issue caused by ui elements
GAMEPLAY
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Working on new abilities that you can cast using your commander, in this first iteration you will be able to drop units from a transporter unit that your commander can summon.
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You now see your class icon to the left on the screen and your enemy class on the right.
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Commander abilities are listed on top of your class portrait if available.
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You can only deploy units on your third turn.
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NOTE: You must change your class to receive the new changes..
ARMORY
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Added a special type of slot in your loadout that specifies that the unit will be deployed during battle.
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All classes now have a deployable unit, this will be modified later when we have went through more balance tests.
KNOWN ISSUES
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Deploying units does not pause timer
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Still some ways to replenish troops in campaign without going to a town, this will be fixed shortly.
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