Patchnotes 0.7.2A
Here is our first patch since release couple of days ago!
BUGS
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Knockback/pull/dodge does not jump units out of position anymore
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Lobby scene does not load twice upon entering
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Cards and commander picks should now always be correct in multiplayer
GAMEPLAY CHANGES
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Block is calculated per strike instead of per whole attack
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Grappling hook pulls three squares instead of the old two
GRAPHICS
- Grappling hook uses the correct icon and name now
CAMPAIGN
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Made it more clear that it is just a tutorial / preview
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Gave 100 gold reward per battle
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Less items from rewards
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Changed Thrillit encounter map to snow map for now
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