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Меню

Patch 0.8.1 - New mission, new music, and numerous fixes

Gameplay

  • Added standalone mission Firefight with semi-molten asteroids
  • Increased attack-distance on both 120mm flak and missile turrets
  • Halved missile capacity in Phantoms
  • Turret-placement on OBA freighters have changed
  • Added broken statues as visual clues to Dante Guerrillas mission
  • Re-balancing on most missions

Visuals

  • Planet and moon appearance greatly improved
  • Added blood splatter to dead pilots
  • Asteroid-fragments now vary more in scale
  • Glowing metal fragments are now scaled properly
  • Reduced some select 4k textures to 2k

Physics

  • Dead pilots now move with more mass

Audio

  • Added new track "Rust and Concrete" to Minesweeper mission
  • Added new track "Into the Jungle" for Firefight mission

Input

  • Joystick-throttle no longer reverses ship
  • Added option in Controls menu to bypass joystick-button mappings

UI

  • Medic rearm-charge is now shown on the HUD as a greenish circle
  • Added several more resolution-options

Bugs

  • Initial comms can now be heard no matter how long the player waits to select a ship
  • Selecting nearest enemy no longer selects frigates and outposts
  • Fixed issue with Intercepors sometimes shooting themselves with their 20mm gun
  • Fixed win-condition that allowed the Deliverance mission to be passed by just destroying the frigate
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