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Игры по онлайну и скины по объёму продаж

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Меню

Patch 0.6.2.0 - Phase 1/3 of major overhaul

Gameplay

  • Added a new Phalanx turret system with destructible components (like pitch-motors)
  • Added destructible and functional radar dishes (spots enemies at great distances)
  • Added both a free-floating and anchored mount for turrets, radar, etc.
  • All friendlies are now visible to the player at any distance
  • Enemies spotted by friendlies are now visible to the player (shared information)
  • Detections now require line-of-sight (hiding behind objects is now possible)
  • All debris is now shootable and collidable
  • New turrets have destructible components (like pitch-motors)

Visuals

  • All asteroids and asteroid-fragments have been replaced by more realistic models (some directly based off actual asteroids or comets)

UI

  • HUD has been rearranged to maximize readability and give a glass-cockpit feel
  • Ship visibility is now shown on HUD (how many foes are currently detecting the player)
  • Small components (like fighter-turrets) are now marked on the HUD

Input

  • Fixed issue with pressed joystick-buttons not being displayed in the controls menu
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