Energy Hook 1.0 has finally launched - note for Oculus Rift owners
Yes, it's here! It's done! I am super-proud to have finally finished this thing.
But are these things ever really done?
In particular, already had this bug report: unlike the DK2, the Rift CV1 does not have a power button. Which means when Energy Hook boots up, it detects your Rift, and plays in that mode whether you want it to or not. (Meanwhile, you might be wondering while all you're seeing is black on your display.) Right now, the only way to play without VR is to unplug your Rift.
I'm looking into a solution and hope to have one to you soon.
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