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Beta 2 Released!

Beta 2 brings in Endless mode along with the first mobile sea enemies and the ROGUE II aero, which is the first piece of "New Game+" content. Beta 3 has more content planned along with better mission variety and metagame side-effects for destroying partciular buildings.

Changelog:

NEW STUFF:

  • Endless Mode! Endless mode has no end boss, it simply continues on forever.
  • CUTTER naval craft
  • CUTTER and HOVER can now move around a bit on the water!
  • ROGUE II Experimental Fighter - You have to beat the game to be able to research it - expensive to upgrade, but it's worth it!
  • CARRIERs can now be destroyed by destroying individual ENGINE sub-sections
  • Translation support with a partial French translation ... see the MODDING section for details for making your own translations
  • More official translations coming in the future!

CHANGES:

  • Flak turrets have a lower rate of fire
  • Fully upgraded Fighters are a bit less maneuverable and thus easier to control
  • The Basilisk (huge area effect bomb / thermobaric bomb / "nuke") can now only be unlocked after beating the game. If you already have it, though, you'll keep it. More "New Game+" style weapons are on the way!
  • Vets and Aces now fly in upgraded aeros. They'll be able to match your turning speed and take a lot more hits... watch out!
  • Toned down maneuverabiltiy upgrades for fighter aeros (Rogue, Schwalbe, Drakon, Kirin) so they're easier to control
  • Enemy reinforcements incoming now have a visual warning
  • Enemy reinforcements are a lot tougher! Wreak havoc at your own risk.

MODDING:

FIXES:

  • Upgraded Unity engine version from 5.2.4 -> 5.6.0 ... if you are having technical issues with the game they might be fixed!
  • You can now scroll the custom mission list if there are more than 6 items in it
  • If you die or complete a mission while in cockpit mode, you will start the next mission already in cockpit mode
  • Aero models are hidden while in cockpit mode because they would often obscure your vision; this doesn't happen with modded aeros because many depend on this bug to display custom cockpits
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