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Меню

8.7.1 | Bugfix Patch

1 / 1 · 100%

Content

  • The Nemesis Killer has been re-enabled.

Quests & Events

  • Game Mode: 2V8 returns May 15 at 11:00am Eastern. This iteration introduces The Ghost Face and The Oni into the fray. Game Mode: 2V8 features a set of limited time Quests to unlock The Ghost Face related customizations.

Bot improvements

  • Killer Bots have learned to sometimes take indirect paths to corner or to sneak up on Survivors.

  • Killer Bots are now more consistent at keeping the chase going around loops with tall walls.

  • Wraith Bot no longer becomes obsessed with a Zombie that body-blocked him.

  • Survivor Bots will look for another hatch when a Player Survivor is nearby.

  • Killer Bots no longer focus and attack a Survivor that has just been unhooked.

Bug Fixes

Audio

  • Fixed an issue that caused the Rift Pass progress bar to not have any audio if User has unlocked multiple tiers but has not purchased the premium track.

  • Fixed an issue that caused Killers with the ''Stridor'' Perk to not hear grunts of pain from recently unhooked Survivors with the ''Off the Record'' perk.

  • Fixed an issue that caused Orela's hook screams to sometimes be too loud or too low. A mix pass has been done on her hook screams.

Bots

  • Fixed an issue with Killer Bots being stuck at vaults locations when a Survivor is in the dying state behind the vault.

  • Fixed multiple issues with Killer Bots standing still for long periods of time.

  • Fixed issues with Killer Bots being unable to correctly pick up a Survivor.

  • Fixed an issue causing Killer Bots to repeatedly miss their basic attacks by standing a specific distance away from them.

  • Fixed multiple issues with Nurse Bot getting stuck using her power.

Characters

  • Fixed an issue that caused The Ghoul's tentacles to angle upwards during the Kagune leap.

  • Fixed an issue that caused the tentacles of The Ghoul's legendary outfit to clip into her shoulders during the Mori.

  • Fixed an issue that was allowing The Ghoul to lose the wrong number of Tokens when breaking a pallet and cooldown no longer resets when Power is in cooldown under a 2 or 3 Tokens timer.

  • Fixed an issue where the Become Enraged score event did not trigger when activating Enraged mode while The Ghoul is enraged or in cooldown.

  • Fixed an issue where The Ghoul's QTE could appear when the damage from a grab attack did not occur.

  • Fixed an issue where The Nurse's Blink charges were hidden by the Deadly Harvest outfit sleeve.

  • Fixed an issue that caused The Legion's legs to appear stationary during a Frenzy run in first-person view.

  • Fixed an issue where The Trickster could trigger the Main Event vignette without gaining the power.

  • Fixed an issue that caused the Demogorgon's screen to stay stuck in the black Traverse Upside Down screen when spamming the attack button during the teleport.

  • Fixed an issue where The Pig was unable to perform actions while a Reverse Bear Trap was being triggered.

  • Fixed an issue where The Nemesis' basic attack no longer worked with any M1 perk (Save The Best For Last, Play With Your Food, etc).

  • Fixed an issue where The Unknown's hallucinations were sometimes invisible/transparent.

  • Fixed an issue where The Singularity and The Lich's projectiles stuttered while traveling.

  • Fixed an issue that could cause attack delays with The Artist's Crows.

  • Fixed an issue where The Deathslinger's aim animation did not always play from Survivor POV.

  • Fixed an issue where The Doctor's Shock Therapy prevented Survivors from vaulting.

  • Fixed an issue where the incorrect portrait effect was displayed when affected by the Doctor's Tier II Madness for the second time.

  • Fixed an issue where several animations did not play when being out of line of sight when they were initiated.

Environment/Maps

  • Fixed an issue on Coldwind Farm where Killers could be blocked.

  • Fixed multiple issues with the Basements in all realms.

  • Fixed an issue in the 2v8 version of Wretched Shop where a pallet was floating.

  • Fixed an issue on Ormond Lake Mine where players would clip through the top of lockers when escaping it.

  • Fixed an issue on Mount Ormond Resort tile that had a visible seam on the basement floor of the main building.

Perks

  • Fixed an issue when Survivors with no hook states get the healing effect from Do No Harm after using Shoulder the Burden.

  • Fixed an issue where Survivors still made a grunt when falling when Balanced Landing was active.

  • Fixed an issue where the duration timer was not displayed in the HUD when using Reassurance.

Platforms

  • (Steam) Fixed an issue where resizing the window while the Killer is about to perform an action breaks the Tutorial flow.

Quests

  • Fixed an issue where perks for revealing Survivor auras give inconsistent amount of progress towards Quests.

UI

  • Fixed an issue in the lobby where the matchmaking text and icon could overlap in some languages.

  • Fixed a crash that would occur when transitioning to the Archives after opening the Credits.

  • Fixed an issue where selecting a challenge for a specific role would change the tab in the compendium when using a controller.

  • Fixed an issue in Rift where 2D item previews would reappear and overlap after selecting unbreakable outfits.

Misc

  • Fixed an issue that caused the End Game Collapse not to end when a Survivor held the Run/Rushed key/button while in a locker.
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