10.2.2a Backend Bugfix Patch
Last week, we introduced the Backend Tunables system as a way to get small balance changes in your hands quicker without having to wait for patch releases. We mentioned having changes planned for a number of Killers and today, we're putting this system to use with some adjustment to The Executioner and The Good Guy.
The Executioner:
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Decreased the time to activate Rites of Judgment to 0.8s (was 1s)
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Increased the time to cancel Rites of Judgment to 1.2s (was 1s)
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Decreased the maximum charges for Rites of Judgment to 8 (was 10)
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Increased the Rites of Judgment recharge rate to 0.5 charges/s (was 0.25 c/s)
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Decreased Punishment of the Damned's initial spawn delay to 0.25s (was 0.267s)
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Decreased the delay between each segment of Punishment of the Damned to 0.001s (was 0.033s)
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Increased each segment's lifetime to 0.3s (was 0.18s)
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Increased Punishment of the Damned's maximum range to 16m (was 10m)
Dev note: Overall, our goal is to make The Executioner feel snappier when using his power, while also giving him more range to help promote those awesome plays.
The Good Guy:
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Decreased Hidey-Ho mode's cooldown to 10s (was 12s)
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Decreased the time to vault during Slice & Dice to 0.8s* (was 1s)*
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Increased the maximum Slice & Dice time to 2s (was 1.8s)
Dev note: We felt that The Good Guy could use a little bit of a boost to his lethality while in power, so we've made some adjustments to put him in a better place for the long term.
As a reminder, this update does not require a download of any new content, however players will need to restart their game for the changes to take effect.
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