Update! Version 1.05
Thank you to all of you who reported the bugs and issues you found in Marble Age: Remastered!
Here is what was fixed:
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Raids will no longer bring negative rewards.
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Classic Era quest will no longer start after the Trading race quest — instead, it will always appear on turn 130.
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You cannot sell the army indefinitely anymore (selling won't happen if you sell more army than you have).
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Locations can no longer have a negative number of workers on them.
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Fixed errors with the event queue showing messages out of order.
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Improved water effects.
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Fixed the incorrect city being shown during loadings.
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Fixed the building animation order and layers.
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Tooltips' size is improved for techs and buildings.
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Text appearance on Battle screen is improved.
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Localizations updated.
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Some texts fixed.
Technologies
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Mechanic 1: building and upkeep cost is -20% (was -30%).
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Mechanic 2: building and upkeep cost is -30% (was -10%).
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Tyranny 1: upkeep cost is -20% (was -30%).
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Tyranny 1: upkeep cost is -30% (was -40%).
Just a reminder: you're welcome to report bugs anytime on our Discord server or send us an email to support@clarusvictoria.com.
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