The Ship: Remasted Update V1.3
Ahoy Hunters!
Here is the first The Ship: Remasted update of 2017! The patch notes are below.
Don't forget that you can now earn trading cards in-game!
Your feedback is extremely valuable to us, so please do come and help us make this game the well-mannered murder-fest it deserves to be. If anything is driving you crazy, come chat to us about it - we'll do our best to respond with fixes.
You can give suggestions, report a bug, ask questions or generally chat about the game on our Steam Forum.
***--The Ship Remasted Team. ***
VERSION 1.3 PATCH NOTES
Balancing Needs
- Reduced the multiplier applied to sprinting so that players can now sprint for longer periods.
- Changed need interactions to give the same satisfy per second across all interactions.
- Needs will now start between 0 and 20 percent when given a new identity.
- Needs will now be displayed on the HUD when they hit 25% down from 50%.
Weapons
- All melee weapons now do 40 damage.
Bug Fixes Scoring System
- Fixed players occasionally losing all money when respawning.
Options
- Fixed mouse sensitivity being reset to default after player character changes sex.
Bots
- Fixed bot camera positioning not being front-and-centre.
Atalanta
- Fixed inaccessible container in Atalanta security office having an interaction present.
Rubicon
- Fixed issue where player was not teleported to correct position when healed by the nurse.
Credits
- Fixed staff members missing from the Credits scene.
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