Hurrah! New build R01 - "In the Zone" is live!
Hey everyone!
Just a bit more than a week after launch, here we are with a lot of new content! This update here is not just the average bunch of bug fixes for sure.
New maps, a new leaderboard, and streamlined user experience in the menus, hints for new players... for instance - only by launching the game - you'll see the completely overhauled menus:
And now for the big list of changes!
New:
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New "Riverside" Endless map with its own leaderboard (https://trello.com/c/pfq0fiEA/140-riverside)
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New "Archipelagus" 2v2 Deathmatch map (https://trello.com/c/Jvf6px4S/144-archipelagus)
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New "Mimelab" Solo Deathmatch map (https://trello.com/c/7NqRL2d3/143-mimelab)
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Added 5 Steam Trading Cards (https://trello.com/c/lHedRNR3/34-steam-trading-cards)
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Completely revised main menu (https://trello.com/c/cphSe2OE/126-title-and-quick-match-menus-overhaul)
Changes:
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Some changes in the Great Escape stage layout
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New panel that tell who's winning in a Multiplayer match (https://trello.com/c/QlvvALoI/138-winning-ui-during-multiplayer-matches)
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If you stay in the Teleport for a long time, the game gives you a hint on how to come out (https://trello.com/c/MC8YMLgd/139-insert-a-notice-for-players-who-stay-in-the-teleport-for-too-long)
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Fixed an ugly bug that made bots not move in DeathMatch stages (found by IndigoReviews on YouTube)
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Fixed the fact that the time label covered the playable area in Moon stages (https://trello.com/c/olLsiUxY/80-time-label-overlaps-playable-space)
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Fixed compacted Chromos having no damage feedback (https://trello.com/c/koL0mJ1p/83-compacted-chromos-have-no-damage-feedback)
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Bots now don't head towards invisible players in Deathmatch (https://trello.com/c/iRd3w7J4/79-bots-head-towards-invisible-players-in-deathmatch)
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Players can now exit tutorial anytime (https://trello.com/c/AtLFALJF/12-players-can-t-exit-the-tutorial-once-it-starts)
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Time label now doesn't overlap playable space anymore (https://trello.com/c/olLsiUxY/80-time-label-overlaps-playable-space)
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Removed Time counter from Challenges that don't require it (https://trello.com/c/eqj93I3a/66-time-counter-in-challenges-that-don-t-require-it)
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All stage names are now translated!
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In Endless mode, if you're not in the top 6 the position shows "..." and not "1000" as before
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Changed the order of the stages a bit
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Updated stage layouts in the level selection
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Updated the Transport System explanation screen (finally!) (https://trello.com/c/1P3nM78i/145-update-the-transport-system-hint-with-the-latest-graphics)
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Added translators' names, and fixed the logo in the Credits (https://trello.com/c/waDcurNY/96-credits-menu-featuring-translators)
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Moved around some Local Multi options (extra settings are now ALL in the Extra settings submenu), for a better menu experience
Stay tuned for the next BIG update, coming in February. Hint: it contains something you are all requesting A LOT... can you guess? ;-)
Until next time!
- Team ERROR
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