Update 1.03
Per our update about our ongoing improvement work, Version 1.0.3 contains the following additions, enhancements, and fixes for Necropolis.
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Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP.
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Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available.
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Added several new environment modules for levels 1 & 2.
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Improvements to AI aggro line of sight.
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Added early spawn opportunities for some larger, stronger enemies on earlier floors.
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Revised and rebalanced all armor sets.
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Added new spawn animations for some Skeletons and Hoardmen.
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Revised Hoardman aware behavior to make them quicker to take action.
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Corrected imbalanced effects on some healing potions.
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Gemeater balance tweaks.
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Changed “Rotten Is Just Another Word for Delicious” codex to completely prevent vomiting when eating rotten food.
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Increased spawn window of Changelings and adjusted their attributes.
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Updated Exit To Title screen text to be more explicit that the game automatically saves upon exit.
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Added auto-save warning screen that explains how the save system works.
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Added option to invert X-Axis Camera to Options / Settings.
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Resolved minor issue with elemental VFX and SFX
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Resolved minor audio issues in multiplayer.
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Removed armor switching exploit.
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Fixed various other minor issues.
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