Pharaonic Update 14 - The Red Pharaoh
Today's update prepares the game for its release in a few hours.
This update includes the fight with the final boss, and the 3 endings - we don't want to spoil them so go find them by yourselves :).
We've also done lots of gameplay and difficulty improvements after our final testing sessions. Generally the game should be easier on some points where players could hit a difficulty wall.
New features:
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Enemy archers now have their own moveset
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Improved camera behavior when standing still.
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Finished spanish translation
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Added number of deaths on the "Load Game" list.
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New sound / message when defeating a boss.
Gameplay changes:
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Enemies before the War Golem are now a bit easier.
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Oannes: Reduced damage a bit
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You can now attack/block earlier after a dodge.
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Several balance changes in the Palace area.
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Increased Penamun difficulty
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Increased Death Experience Penalty (you still can recover it if you get back to where you died).
Bugfixes:
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Fixed weapon attack speed changing parry speed as well.
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Fixed an issue with two chests on the Quarry
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Fixed an issue with some shortcuts showing "Closed" even when open.
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