1.8d Hotfix
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Added: Fullscreen vs Windowed-Fullscreen option in main menu.
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Added: handful of new cast animations for monsters.
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Added: handful of new missile animations.
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Changed: Putrid Mask's effect dissipates on losing/removing mask.
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Changed: Putrid Mask requires you to be closer to bosses.
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Changed: Fade's illusions pretend to split with him.
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Changed: Glyph Swarm's missiles now more visible.
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Changed: All missiles flash to make them more visible.
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Changed: Acid bottles properly point towards target.
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Changed: Box no longer possibly shoots lasers.
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Changed: Hate Box now multiplies better.
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Changed: Souls Potion now gives fewer souls.
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Fix: Missiles were too slow.
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Fix: Hero names did not show up.
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Fix: Death-rune-menu was inaccessible to gamepad players.
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Fix: Direction-key got stuck when changing input scheme.
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Fix: Arena menu got stuck on screen when starting a match.
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Fix: Missiles-hitting-wall effect sometimes not show up.
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Fix: Blocking invisible wall appeared in desert area.
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Fix: Arena was awarding wins to wrong monster.
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Fix: Arena bosses weren't ending until you killed all summons.
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Fix: Killing arena bosses wasn't wiping all small units.
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Fix: Arena was awarding multiple wins in a rare case.
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Fix: Shadows were de-synching with monsters when pausing.
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Fix: Position of dying monsters was incorrectly offset.
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Fix: Killing Mini Flaming Skull was acting as if you killed the boss.
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Fix: Animated Table was able to destroy stairs!
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Fix: Brain wasn't killing itself in explosion.
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Fix: Room was spawning with holes in the wall in Communications.
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Fix: Putrid Mask was still affecting monsters when dead.
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