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Меню

July Update

  • Added animations for all monsters.

  • Added system to give Rune Coins upon the player dying.

  • Added 3 new playable characters, each with own tradeoffs.

  • Added graphical effect for unseen areas.

  • Added messages when toggling UI elements.

  • Added new scheme for generating every level in the game.

  • Added more variants to every boss room.

  • Added mouse support to game menus.

  • Added treasure rooms.

  • Added flash to interactable objects.

  • Added new item: Recharge Scroll.

  • Added new item: Magic Potion.

  • Added new item: Anti Berserk Potion.

  • Added new item: Anti Dexterity Potion.

  • Added new item: Anti ESP Potion.

  • Added new item: Anti Full Health Potion.

  • Added new item: Healing Potion.

  • Added new item: Invisibility Potion.

  • Added new item: Purge Potion.

  • Added new item: Resist Potion.

  • Added new item: Souls Potion.

  • Added new item: Speed Potion.

  • Added new item: Stamina Potion.

  • Added new item: Attack Charm.

  • Added new item: Gold Charm.

  • Added new item: Key Charm.

  • Added new item: Life Saving Charm.

  • Added new item: Resist Charm.

  • Added new item: Soul Charm.

  • Added new item: Stamina Charm.

  • Added new item: Stasis Charm.

  • Added new item: Speed Charm.

  • Added new item: Tumble Charm.

  • Added new item: Boomerang.

  • Changed Rune editing page to be accessible from game over.

  • Changed duration of veil cloak to be much shorter.

  • Changed veil cloak to be VERY fragile.

  • Changed Drider to have a knife for melee.

  • Changed acid blob to infrequently shoot.

  • Changed melee acid to break items.

  • Changed shot acid to immediately break items.

  • Changed shot acid to be more quick.

  • Changed Rune Coins to no longer drop from monsters.

  • Changed UI elements to work with new characters' traits.

  • Changed mechanism for displaying most bosses you beat while winning.

  • Changed bubble armor appearance.

  • Changed invisibility appearance.

  • Changed alert messages to have a larger font.

  • Changed item descriptions to have a larger font.

  • Changed placement of item name in inventory.

  • Changed message clearing to no longer consume input.

  • Changed attacks to use stamina.

  • Changed tumble to use more stamina.

  • Changed stamina system to restore faster.

  • Changed stamina system to lock out if you run out of stamina.

  • Changed visual representation of stamina.

  • Changed breaking chests to break items far more often.

  • Changed items broken inside chests to always turn to scrap.

  • Changed soul granularity by 10x.

  • Changed Repair Scroll to no longer charge wands.

  • Changed Repair Scroll to randomly choose, if no weapon is wielded.

  • Changed non-teleportation/blink scrolls to appear in smaller amounts.

  • Changed souls to no longer heal.

  • Changed minimap so player location is more obvious.

  • Changed heart bar to flash when you gain/lose health.

  • Changed durable skill to increase item durability more.

  • Changed harden scroll to only increase durability by 40.

  • Changed lathe system back to needing increasing scraps.

  • Changed wants to no longer affect bosses.

  • Changed whips to be harmless if you're stone-proof.

  • Changed laserbrand weapons to get heavily damaged upon shooting.

  • Changed laserbrand laser to be much faster.

  • Changed tutorial to reflect new characters.

  • Changed death angle to be random if no source is found.

  • Changed missiles to face exact angle, rather than lock to 8 directions.

  • Changed arena to no longer give you rune buffs.

  • Changed genocide prompt to be easier / more visual.

  • Changed monsters to not be able to push you while attacking.

  • Changed main menu to allow you to start a new game instead of loading.

  • Fixed bug allowing player to break their own missiles by attacking.

  • Fixed bug causing monsters to walk diagonally through walls.

  • Fixed bug causing unseen monsters' shadows to get drawn.

  • Fixed bug causing items' autopickup status to not get saved.

  • Fixed conflicts if update and account-error message were both open.

  • Fixed bug preventing swapping Rune placements in some cases.

  • Fixed hearts drawing under effigies in inventory menu.

  • Fixed bug in reporting how many items in a chest broke.

  • Fixed bug causing Blink Scroll to sometimes take a long time.

  • Fixed bug making monsters drop souls after stepping on Soul Drain Trap.

  • Fixed bug where pausing just before dying would stick into new game.

  • Fixed bug causing Cactuses (the monster) to spawn on top of each other.

  • Fixed fullscreen map to be properly centered.

  • Fixed fullscreen map to cover screen fully.

  • Fixed bug in tutorial, displaying keyboard controls wrong.

  • Fixed bug causing cursor to draw over map.

  • Fixed bug allowing you to open inventory at same time as the map.

  • Fixed bug with Mace's hitbox.

  • Fixed bug causing Book Worm's books to not aim for you.

  • Fixed crash while genociding species of a monster on current level.

  • Fixed crash from (somehow!) genociding every single species.

  • Fixed bug causing genocides to carry over between games.

  • Removed Haste Scroll.

  • Removed Invisibility Scroll

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