Changelog 2017.12.08
Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.
Bugfixes
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Fix amount of HP for hired allies (will only affect new hires)
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Fix HP recovery in dungeons for all allies including hired monsters
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Fix spell recovery and charge amount display
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Fix hovering over items causing the game to crash
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Fix inconsistencies in item records between UI submenus
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Hired allies no longer start in a send off state when resuming from a save game
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Spells now recover when returning from a dungeon
Changes
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New dice graphics for better legibility in combat
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All resources count as loot according to the counter now per floor
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Items no longer expire into new items, as this was a barely explored feature
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