Update - Version 1.0.2.6
These are the changes I have made for this update:
-
Most screens no longer require dispatching all enemies within to proceed
-
Enemies require less hits to defeat and are more aggressive
-
A few minor changes to the script
These are the changes I have made for this update:
Most screens no longer require dispatching all enemies within to proceed
Enemies require less hits to defeat and are more aggressive
A few minor changes to the script
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