Update 28/10
Hello,
We have a new update for you with a bunch of added stuff so have a look below.
Balancing
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Added small power buff to the Swamp creature.
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Buffed spiders power slightly.
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Buffed Chemical drip range.
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Nerfed Huntsman health a bit. Added some sound effects.
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Nerfed Juggernaut rune effects by 60%.
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Nerfed the intimidate loot effect.
Improvements
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Changed xp orb sfx volume proportional to xp size.
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Reduced footsteps volume.
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Added missing cooldown values to loot window descriptions.
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Changed mighty blow achievement to not include status effect damage.
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Put cutscene dialogue on the music channel.
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Implemented Esc key to go back in the main menu pages.
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Added option to change characters using portraits or hotkeys while they are dead and the book is open.
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Increased the probability of rare loot. Because its more fun.
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Added camera rotation to the middle mouse button.
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Made the description text about skill unlocking and runes bolder and clearer and made distinction between locked and unlocked runes greater.
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Added a return to last save point button in the options menu.
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Made some minor spelling/punctuation changes.
Bug Fixes
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Fix for getting stuck in forest fences.
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Fixed the Ult flash in book draw order bug.
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Disabled S, B, I keys in the main menu.
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Fix for book disappearing at level 1 when skipping the tutorials.
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Fixed persistent resistance tooltip bug.
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Fixed book opening behind loot window.
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Fix for tooltip popup on skills bar not always triggering.
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Fix for the shader that draws loot gems, being occluded by close camera stuff like tall trees.
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Minor fixes for some objects missing colliders in the marsh and ice caves.
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Added a fix for the marsh bookbinder boss sequence not triggering correctly.
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Added a fix for spite achievement not unlocking.
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Fix for audible stuff happening in the background while cutscenes playing.
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Removed looping effect bug from white fire.
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Fix for when the Jeweller achievement is awarded.
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Fix for Monster achievement while Hyde is dead.
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Tidied up some hovering assets in some levels.
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Ice cave Golem trigger now stops characters from running off into the void.
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Added a maybe fix for the character switching tutorial bug in a german build.
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Fix for bone piles summoning outside of the arena, and fixed bone pile skeleton warriors and saplings not being properly spawned in the arena. (invisible dead chilled skeleton thing bug).
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Fix for branch end chests achievement not triggering.
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Fixed some wall colliders in the arena.
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Fix for achievement data not being saved properly.
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Fix for rainbow achievement unlocking prematurely.
Have fun playing!
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