v 0.3.8.0 Patch Notes
Dev Note: We focused on hiring new people this month so this particular content update is pretty minimal, sorry guys!
FEATURES: -Quick taps of upForward/upBack followed by immediate neutral directions now result in jump forward/back rather than neutral jump
QUINN: -downBackA: now has proper attackbox collision priority -downForwardA: extremely small pushUp reduction, now has proper attackbox collision priority
PARKER: -lightning frames now pause on superstop
HECTOR: -downBackB (level2/level3): invuln now lost on recovery
EDIT: 0.3.8.1: QUINN: -getting hit in recovery of standB now puts you in standing hitstun
BUGFIXES: -sub11 no longer invisible when crawling
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