0.8.0.05 patch notes
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fixed tutorial location/quest to save properly so now you can exit to menu without breaking the save
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fixed a crash in logistics screen
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added a catch to the function which moves the player into ships which will allow it to fail gracefully if for some reason it gets called without a valid ship as a parameter
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you can now right click core nodes to add them to your currencies similar to how exotic matter works
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fixed blueprint 401030 unlocking the wrong research (it pointed to placeholder module)
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fixed small cargo nook missing from group unlocked modules in T2 research, the missing research is also fixed up when game loads now.
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added some T2 drone bays and T2.5 reactors to live modules (players can acquire/unlock them and use them in ship designer)
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you will no longer get the quest to explore for the initial cloning upgrade if your character already has it unlocked
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fixed a bug where the speed indicator was displaying speed in pixels per second instead of meters per second
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reduced the fade-out duration of in-world text animations from the tutorial to guarantee they would eventually go away if the script doesn't clean them up properly
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fixed an issue with the raid data center quest which caused it to forget the waypoint location after loading a save
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reduced the range of the docking assist magnetism
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slightly reduced the percentage of max thrust which can apply to docking magnetism
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optimized engine thrust animations and reaction control thruster animations by removing references directly to the ship interior simulation which is on another thread
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fixed attack drones icon
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added tobi(s), ogre and rosen modules to live modules
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added 2x attack drones module to special deletion group so the module can be cleared even though it cannot be researched/acquired
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drone arbalest design upgraded to inflict more pain and suffering
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changed drones on SSC Pike to repair instead of attack (2x version shouldnt be accessible in game)
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Updated Trading quest to change tooltip when you are in the station
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increased the ai engagement range of drone ships
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fixed a crash caused by rendering stations outside of singleplayer mode caused by a check to see if the station was the player's home base
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