v1.0.293 - Bug fixes
v1.0.293 - Bug fixes
Changes
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Followers now always have magic weapons
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Pallom now always has a magic chakram in order to quickly introduce this non-standard fantasy weapon
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Fixed a ton of enchantment weights that was causing a lot of rare enchantment qualities to be a lot more common
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Tuned cosmic dragon banish bolt chance
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Tuned snow crab freeze distance
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Weak monsters no longer show up after xp level 10
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Added some loading tips
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Daggers no longer gain use mastery, they are one time use and mastery doesn't make sense for them
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Daggers no longer show a mastery line in their tooltip
Fixes
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Fixed a case where Guild Wizard bosses did not spawn their loot chest upon death
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Attempt to fix followers with no items
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Fixed stack split UI Z sorting, cutting through shortcut bar, and not responding to escape key to close
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Fix a case where low level items with vampire would heal 0 damage
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