v1.0.311 - Balance tweaks + fixes
v1.0.311 - Balance tweaks + fixes
Changes
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Slightly increased item mastery requirements
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Slightly decreased the heal value of summoned mystics when cast on champion enemy that created them.
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Slightly increase the Sentinel attack damage and upped the material cost by 1 sky essense
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Experience when damage property no longer limited to 100 cause it's not a percent anymore.
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Rebalanced several enchantment values and chances
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Rebalanced socket count allowed on items
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Shield and XP potion limit increased
Fixes
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Fixed items that were partially stacked not returning the remaining stack portion left to their original inventory location
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Fixed incorrect damage value for Sentinel spell tooltip
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Fixed multi-target weapons executing procs more often than intended
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Fixed games at extremely high levels exceeding setting invalid rank values
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Fix strory mode showing "Upgrade Spells" before you have visited your tower
Framework
- Prepared all text for localization import/export tools
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