0.20-beta released
Release notes
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Balance key removed as prerequisite from MixedMysteries -- it does not actually involve the balance mechanic.
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Fixed break action enablement bug which could result in "breaker on a stick".
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Altered level MentalMash / CloneBuilder to remove unintended trivial solution
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Introduced "preferred map order" on load map dialog. This means the game will order incomplete standard maps according to a logical play order in the dialog, hopefully giving a smoother difficulty experience.
josh
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