0.17-beta release notes
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in-game audio settings
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hidden border join nodes do not auto-delete where strong meets normal, previously this allowed unpredictable border strength in custom levels
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fixed the bug where you see a wee black dot on a selected closed loop
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better level name validation in the editor
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fixed NullPointerException during "save map as", when the map was empty
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changed window decorations checkbox to "with borders" / "borderless" combo
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constructor borders only snip back for up to the last 20 vertices, beyond that point they block themselves
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