Experimental Patch 0.5.6.3 Is Now Live!
Hi Hurtworldians,
In todays non wiping patch we have some balance tuning and bug fixes for the 0.5.6 patch released last week. Enjoy :)
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Interactions are no longer blocked by ragdolls (can now loot items through a creatures/players corpse)
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The vehicle crash system has been made more robust by the addition of extra spawn safety checks before initiating the crash, if these fail the player will be
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killed instead
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Fixed shack map markers not being loaded properly on server restart
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Updated rare creature colours
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Beds can now be rotated during placement
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Added 2 extra storage slots to the camping backpack
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Improved pistol ironsight icon poses
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Ironsight attachments now use the hardcase for their world item representation
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Massively improved network performance when syncing binary effects to proxies
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Added several safety checks and additional debug data into item serialization
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Fixed stat modifiers not displaying on several items tooltips
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Fixed error related to ammo storage on player disconnection
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Item masks no longer destroy themselves on client when applied
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Fixed a sync issue with non-standard world items
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Fixed an issue with how stat effects were being bound to projectiles
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Updated Unity to 5.6.6f2 (SDK users, please update Unity to 5.6.6f2)
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