Update #2
Version 2 of Moonstrider is here! Some major changes this update, primarily to the game economy. Gems are a bit rarer and there should be more interesting decisions to be made. Plenty of item tweaks, a windowed mode, and all reported bugs are (hopefully) fixed. Let us know what you think of the changes!
Balance
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Bosses drop no gems, slightly less health
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Merchants drop more gems on death
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About 5% less fuel ore spawns
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Slightly increased stronger ore spawn rates
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Tweaked ore refining values
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More interesting options for stronger ores
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Significantly buffed Incinerator Drone
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Decreased Megalith stun range by 15%
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Buffed the Mechasign
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Killing a merchant causes no merchant to appear next level
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Changed Optical Array to +33% view distance
Graphics
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Windowed mode. This hasn't been extensively tested yet, so please let us know of any glitches if you're using this
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Controls now visible on character selection screen
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Active Use items have a blue aura
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More impact when the player is damaged
Audio
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Made Poero Drone and Hazard Warning sounds quieter
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Fixed rocket boots sound looping on tutorial
Misc
- Finishing the tutorial starts the main game
Bugs
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Fixed use item icons scaling in the gui
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Can no longer mine resources while upside-down
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Rebound use item keys don't display when not in use
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Jumping while picking up Jetpack no longer crashes
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Merchant & Item boxes no longer generate a glitch item
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Dynl Warrior should no longer grow huge
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