Update #4 - Seeds, Plants, and Challenges!
The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and ranged attacks.
Most exciting though, is character progression! Each character has three challenges, from resource gathering, defeating bosses, moving quickly, or finding secret areas. Completing a challenge gives items, resources, or special maneuvers. Let us know what you think!
Content
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Each character has 3 challenges to complete for some extra firepower, resources, or tricks
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Pause menu displays controls and play time
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Seeded runs with 36^8 possible seeds
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Three new basic items: Decennial Bloom, Photosynthesis Gland, and the Combat AI
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New superpowerful items as late-game Boss rewards.
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Three of the KaasTau
Balance
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William is unlocked earlier, after reaching the Space Station
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Health drops are more forgiving, with a chance of drops as long as you're not at full HP
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Changed solar system sizes; smaller early game, larger late game
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Increased Supernova countdown by 50s
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Decreased Shield Ore spawns
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Viktor's Shield Beacon gives 3 temporary shield
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Shield Beacon has slightly larger radius
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Heimdall AI's main cannon shots are slower and weaker
Bug Fixes
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Gun recoil will no longer pull you forward
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Play time no longer increases while loading or paused
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Jumping between planets resets Emergency
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Fire Slugs should no longer grow arbitrarily large
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Emergency Beacons don't trigger on the Space Station
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