The Quests and Sets Update
11 New Powerful Item Sets To Unlock
-
Spellsword's Destiny
-
Earthsplitter's Armory
-
Willowthorn's Grasp
-
Lost King's Call
-
Minos' Folly
-
Wanderer's Ruse
-
Hymn of the Colossus
-
Ambusher's Disguise
-
Archmage's Regalia
-
Zombie Lord's Defiance
-
Ragathor's Thirst
3 New Stat Warping Elixirs At The Bazaar
-
Elixir of Balance
-
Elixir of the Savant
-
Elixir of Hubris
12 New Achievements
-
Race Quests x 10 - accessed by clicking the female halfling under the New Run menu (each unlocks a new set item)
-
Win Streak - win 5 games in a row in normal mode (unlocks Spellsword's Destiny)
-
Colossal Blow - deal 50,000 damage with a single hit (unlocks Elixir of Hubris)
Balance Changes
-
Proctus's Blessing - now amplifies damage against nearby targets by 10/20/30%; damage reduction reduced from 15/25/35% to 10/15/20%
-
Whirlwind - reduced damage by 30%
-
Unyielding Charge - reduced damage by 17%
-
Musket - reduced stun chance from 25/35/45 to 20/30/40; increased stun damage from 40/70/100 to 50/85/120
-
Frostwalker's Resolve - reduced health bonus from 150 to 100; for bosses only, reduced freeze threshold from 25% to 20% health
-
Grandmaster's Legacy - reduced skill power multiplier from 1.6 to 1.5
-
Stonecaller's Oath - increased respawn delay from 6 to 6.5 seconds
-
Venomancer's Vestments - reduced damage by 10%
-
Tormentor's Implements - no longer affects temples; no longer echoes to a single target multiple times from the same damage source (e.g. when a cluster of 5 enemies is flame waved each now receives a single instance of echo damage rather than 4 instances)
-
Pyrion's Vestiges - increased area of effect by 15%
-
Pyrion's Statue - improved stat bonuses
-
Elixir of Giant Growth - reduced attack speed penalty from 0.75x to 0.80x; reduced attack damage bonus from 2.00x to 1.75x
-
Elixir of Contemplation - reduced cooldown penalty from 1.50x to 1.40x; reduced skill mastery bonus from 2.00x to 1.75x
-
Cooldown Reduction - reworked from multiplicative to additive scaling (now scales analogously to attack speed; less effective when stacking tons of cooldown reduction)
-
Cooldown Reduction - reworked bonus numbers on items to provide benefits matching previous implementation
Other Changes
-
Treasure Defense Minigame - base reward increased from 25 to 30 gold, but you now lose 1 gold for each goblin that escapes (merciless reward, 35, and gold lost per treasure stolen, 5, are unchanged)
-
New controller binding option "Change Target" - allows the player to initiate a target change based on the movement stick's current orientation
-
Completed runs now show a stat popup similar to failed runs
-
The active game mode (normal, daily hard, etc) is now shown above the region timer on the overworld map
Bug Fixes
- Various minor bug fixes
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.