Update
Gameplay Adjustments
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Reordered god plane unlock order to better reflect perceived difficulty (Necrus/Sepicles/Halarin/Furere/Proctus -> Sepicles/Furere/Halarin/Necrus/Proctus)
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Feather of Sepicles now only effects enemies (not the player and allies)
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Followers now path correctly even when very close to the player
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Players now have the option to retry with the current hero configuration upon death
Visual Adjustments
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Shadowform Wrappings now tints squires, turrets, and ethereal projections for visual clarity
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Miniboss icons on the overworld map no longer render a hazard triangle underneath
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Enemy cast animations no longer erroneously play after movement-dependent skill invocations have been interrupted by root effects
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Players now see a brief overview of stats from the current run upon death
Bug Fixes
- Various minor bug fixes
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