December 2020 Hotfix
Hey everyone,
We are releasing a small client update today to address recently found exploits and some other issues.
The full changelist is as follows:
- Fixed a clientside exploit with render targets (Thanks Badger and Ling)
- Fixed a clientside exploit with the web browser integration (Thanks FiveSeven)
- Fixed abnormal clientside voice delay on low tick servers
- Entity.SetModelScale is now clamped on players (minimum value is now 0.001) to prevent crashing
Servers only need updating if they are affected by the model scale crashing issue.
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