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Patch 1.24

Fixes and Improvements:

  • Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games.
  • Save Game Load fixes. Rare broken save games from v1.23 should load correctly now.
  • Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weapon, and not being able to fire their weapons when built on water.
  • Fix for ACUs not finishing their current project when paused.
  • Fixed UI based economy exploit.

Balance:

  • Adjusted vanilla tuning of Loyalists to match DLC.
  • Adjusted vanilla tuning of Cybran Jump Jets to match DLC.
  • Adjusted DLC tuning of Illuminate PD to match vanilla.

AI:

  • Fix for AI platoons being too timid.
  • Increased AI Prioritizing of enemy ACUs.
  • Fix for the AI researching items twice after loading a saved game or starting a game with all research unlocked.
  • Neural Net platoon fixes to salvo calculations. Should result in more persistent attacks.
  • AI will attack a non-targeted enemies area if they can't attack anything else
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