Overfall - Build 10/06/2016
-
The initial loading time has been improved.
-
Added an option to release the fps lock.
-
Made some optimizations for the ship AI.
-
When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen.
-
Fixing the wrong enemy prefabs seen on the story builder.
-
Changing Migrane personas proc rate to %25 from %40
-
In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed.
-
In story builder adding a persona which has a space in its name will work as intended.
-
In story builder empty rewards and requirements fields will not appear.
-
The wizard void weapon unlock will not require a razed island.
-
Updating the game engine.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.