Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Version 1.0.5 Released

In this version we are overhauling the trading system, tweaking AI, improving the UI and adding support for third party translations.

NEW FEATURE

  • Now the game can load third party translations from Documents/Planetbase/Strings

GAMEPLAY CHANGES

  • Trading Ships now have a maximum cargo capacity, and can't trade if they are over it (60 for small ships, 120 for the large ones)
  • You can now set buildings in construction as high priority to make the AI take care of them first
  • Wind Turbines now decay a bit slower (55 min now, from 45 min before)

AI TWEAKS

  • Reduced the amount of people taking resources to traders
  • Engineers and Constructor Bots are now very likely to build connections after building structures
  • Biologists will tend to maintain more damaged Vegetable Pads first

UI IMPROVEMENTS

  • Certain panels (Landing Permissions, Security Controls...) are now accessible from the info panel after selecting certain structures
  • Stats window now displays how many guards are armed

FIXES

  • If you have a Starport and delete the Landing Pad, you can still build more Starports and access the Landing Permissions
  • Fixed engineers getting confused when an unconnected interior structure got damaged
  • Fixed pathing issues due to rocks blocking areas near airlocks
  • Fixed colonists taking guns to the armory even if it was full
  • Fixed issue with preventing colonists from arriving to the base when loading a game with a solar flare in progress in planet1on 1.0.4
  • Stability fixes
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения