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Меню

Version 1.1.0 beta released

This is a major update for the game, adding a new planet, more structures, remappable controls and a lot more.

In order to play it, you need to follow the instructions here: http://steamcommunity.com/app/403190/discussions/0/405693392927127952/

This is the full list of changes:

NEW CONTENT

  • New class S (Storm) Planet. This planet will be the most difficult planet in the game, and it will require 12 milestones to unlock.
  • New structure: Lightning Rod, this serves as protection from lightning on the class S planet, and will also collect the lighting energy.
  • New structure: Pyramid. This is an intermediate prestige structure, in between the Signpost and Monolith.
  • New Tech: Mega Collector Patent
  • New Tech: Super Extractor Patent
  • New structure size: Very large Power Collector
  • New structure size: Large Water Extractor
  • New Blizzard disaster for the Frozen planet (instead of Meteors and Solar Flares)

UI

  • Game controls and shortcuts can now be remapped
  • Anti Meteor laser now shows effect radius when selected

AI

  • AI will now take Medical Supplies or Guns from storages to Medical Cabinets and Armories
  • When taking resources to trade, build, repair, heal or produce, AI will now aim for the closest resource to the target, instead of to themselves
  • Engineers and Constructor Bots are very likely to build a structure straight away if they are the ones putting the last material down

GAMEPLAY

  • Removed structure and population limit, however after 300 colonists the rate at which they arrive at the base will start decreasing
  • Monolith is now a bit more expensive, and requires the pyramid first
  • Planets will require 4/8/12 milestones to unlock (before it was 5/10)
  • Colonists can now sleep on the floor if there are no bunks available
  • Improved the search for the landing location, the ship should land on flatter areas now
  • Colonists can use structures normally as long as oxygen is above 11% (before it was 16%)
  • Anti-Meteor Laser has a smaller radius, and will try to only target meteors that are a real threat
  • Shortcut for enabling single chart changes from Control+Click to Shift+Click (same as place multiple and trade multiple).
  • You can now press shift+click to trade 10 items at a time

NEW ANIMATIONS

  • More idle animations for colonists
  • New animation for drinking on the floor
  • New tired animations for colonists

FIXES

  • Ships don't take off or land during disasters
  • Stability fixes
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