Conquest of Elysium 4.24
This update brings a few new magic items and makes the start a little easier for the Markgraf that now gets a small graveyard near his home. Certain exceptional event like hordes of inferno controlled demon being in Elysium, can now postpone a player victory until it has been dealt with. Also a bunch of bug fixes and modding improvements.
General changes
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Inferno and other exceptional events can disallow player victory
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3 new magic items
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Cursed scrolls
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New terrain: Small graveyard
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Markgraf starts with small graveyard
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Twiceborn can now get level 1 ghost necromancers
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AI Baron don't drain iron bogs
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Some High Cultist rituals never failed like they should
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Slightly increased chance for Frost Giants
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Iron Scorpion got poison for its stinger
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Walking through lava and dying didn't work properly in network games
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House ruins will now have living villages in Hades
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Enchanter Portals cannot be created on portal squares
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Tower of the Elements no longer has fungus income
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Massive Boulder siege weapon now has longer range
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Cannot tunnel diagonally
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Tunnel MP cost 6 -> 5
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Warlock Greater pact cheaper for level 3 warlocks
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Instant message and sound when finding unguarded magic item
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Legion of Gods slightly more powerful
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Reduced HP for Oracles
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Kappa can use weapons
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Shikome has spirit sight
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Always a sealed chamber in dark ages
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Coral Tower was not a water square, fixed
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Increased max number of items in a square
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Didn't get message when finding items in unoccupied square on network
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Could not always use void portals
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Typos fixed
Modding changes
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Max nbr of rituals per commander 32 -> 48
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Max number of rituals 1000 -> 1500
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Map editor now scrolls square names too
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Shops upgrading commanders caused a crash, fixed
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