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ChangeLog V09.10

Hello Everyone,

A new update for World Ship Simulator has launched. This update addresses several issues from the tutorial, mission text, some additional work done to the 360 controller support and has addressed a comically small salesperson.

Full details below for Changelog V0.9.10

  • Optimised physics performance at the Turism Harbour

  • Fixed an issue where when dragging on the world map, the fast travel circle would appear at all times. Now only appears on clicks

  • Tutorial windows don’t close instantly when correct input is pressed. Text appears on screen a little longer.

  • Tutorial windows can now be minimised so not to be too obstructive

  • The description for ‘Towing near fishing boat’ mission now reads ‘One port boat ran out of fuel…’

  • The description for ‘Tow through the harbour’ mission now reads ‘…arrived at the harbour but he doesn’t know the

  • Fixed an error where during ‘deliver some packages mission’ a hint would appear telling the player to moor at the orange waypoint as this was not how the player could complete the mission.

  • fixed an issue where if you activate an anchor and then fast travel, the anchor is not present but the anchor orb and anchor button are still activated

  • Fixed an issue where when clicking on an exit inside a harbour and then choosing to not exit the harbour will unlock the curser from the centre of the screen

  • Waypoints on mini map now match the colours of the in game waypoints

  • ’Tax-ing tourists’ mission now renamed to ‘Taxi Tourists’

  • Fixed a graphical error where waypoints would float above the water

  • When damaging the boat, the statement reads ‘You will be sent to the nearest harbour’ Changed the button from ‘yes’ to ‘ok’

  • Fixed an issue where all missions show a maximum conclusion time of 00.00 in descriptions

  • Fixed some text where all missions in the service port are telling players to go to the cargo harbour

  • Made interacting with hud controllers easier. Also changed colour of controls to indicate that the player has a grip on that control

  • Increased the distance the player can zoom out in the mini map and made panning the map a little faster.

  • Taken care of a strange floating line in the harbour area in front of the repair area

  • Fixed an issue where NPC’s would sink into the floor when sitting down.

  • Adjusted the size of the salesperson in the cargo port.

  • Improved 360 controller support

  • When changing resoloutions, the unlock button will now remain in the top right corner in main menu.

  • Added moon glow

  • Can now open map with the M Key

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